Three staff members collaborating around a white board with a view of campus in the background.

Calling Positive Problem Solvers to Join a Growing DIG Team

James DeVaney, Associate Vice Provost for Academic Innovation
@devaneygoblue

Mike Daniel, Director of Policy and Operations
@MichaelDaniel_

Ben Hayward, Lead Developer

As we soak in summer and prepare for a new academic year, we look at the themes emerging from our wide-ranging projects, the people that are needed to sustain momentum and drive our next stage of growth, and a culture of innovation in learning that keeps us thinking boldly about the future. We’re poised to expand our project portfolio. The Office of Academic Innovation is opening a newly designed collaborative space the first week of September. And now we’re looking for six new problem solvers to join our growing team.

Digital Innovation Greenhouse

Can you see yourself working with us to solve some of the most interesting problems in higher education today?

In 2015 we launched the Digital Innovation Greenhouse (DIG) within the Office of Academic Innovation with lofty aspirations. We began with the mission of advancing personalized education at Michigan. We have learned so much in the last two and a half years, and now we’re ready to raise the bar on helping Michigan create a permanent model for academic R&D.

At its core, DIG is where design, software development, behavioral insights, and data science come to meet. The result is a community of innovators with a shared commitment to transforming higher education. As we build new tools we are creating a new model for academic innovation that requires a team with a mix of expertise and skills new to higher education.

DIG is working with faculty innovators and academic units across campus on a wide range of projects. What has emerged is a clear set of themes. Our projects center primarily in three areas: personalizing education at scale, gameful learning, and engaged online education. Since establishing DIG we have made significant technological progress in the first two domains. We see an opportunity to dramatically expand our efforts in engaged online education through the creation of several new positions and strong collaborations with Academic Innovation’s Digital Education and Innovation Lab (DEIL).

Already, there is much to be excited about.

Our tailored communication platform has grown to coach thousands of students each term on their personal experiences within their courses. With the commercial release of GradeCraft we’ve launched a new generation of gameful learning. With PolicyMaker we’re bringing the power of simulations to learning experiences ranging from preparing the pre-college learner to professional leadership training. M-Write is leveraging natural language processing to transform our ability to analyze essays and peer reviews at scale. In Problem Roulette we’re releasing a rebuilt practice tool for the modern area, pushing the boundaries of collaborative preparation.

By building new tools with our users as primary collaborators, we’ve designed products that delight faculty and learners. Yet, there is much more to do.

Three staff members collaborating around a white board with a view of campus in the backgroundAs we prioritize the many opportunities ahead we seek to further invest in design, developer, and behavioral science capabilities. Our team has seen a number of key additions in recent months. Oliver (Ollie) Saunders joined us from England by way of Silicon Valley. Ke Yu has kept his wardrobe Maize and Blue as a recent U-M graduate with a master’s degree in computer engineering. In Kristen Miller, we’ve added a talented graphic designer, vegetable critic and user interface developer to our design team. Carly Thanhouser brings to the team a passion for not only Bernese mountain dogs, but also applying behavior change principles, theory, communication techniques, and innovation strategy. And Kyle Schulz rounds out our excellent roster of new faces as a freshly minted data scientist with an analyst’s nose for the most economical daily food deals.

With our next stage of growth in mind, clarified by our own experiments and through Academic Innovation’s stewardship of the President’s Academic Innovation Initiative, we have created six new positions that we are looking to fill immediately.

  • Senior Developer — to play a key role in advancing our growing portfolio of digital applications.
  • Gameful Learning Developer — to help drive the design and development of new tools that will support gameful learning.
  • System Administrator — to support our rapidly evolving applications at scale.
  • Online Learning Developer — to help drive the design and develop digital applications aimed at enhancing online and residential education experiences and facilitating engaged and personalized learning, collaborating closely with Academic Innovations’s Digital Education and Innovation Lab on initiatives in the Lab’s portfolio of online courses for global and lifelong learners.
  • Online Learning Designer — to design and implement the visuals, interactions and experience for promising software applications and prototypes targeting online learning across a range of exciting new projects and technologies.
  • Online Learning Behavioral Scientist — to design, develop, and test behavioral interventions to enhance the impact of our online learning experiences and digital applications.

Together, the talented problem solvers that take on these new positions will join DIG and the Office of Academic Innovation to shape Michigan’s ground-breaking model for academic R&D. These positions represent the rapidly growing opportunities for collaboration across the Academic Innovation Labs: the Digital Innovation Greenhouse, the Gameful Learning Lab, and the Digital Education & Innovation Lab. Come change the future with us!