Join us the week of Monday, July 23 at Palmer Commons (100 Washtenaw Ave, Ann Arbor, MI 48109) for the 2nd annual Gameful Learning Summer Institute (GLSI), a 1.5 day conference centered around gameful pedagogy.
What is Gameful Learning?
Gameful learning is a new pedagogical approach that takes inspiration from the engagement seen in video games, and uses it to reimagine what traditional learning environments could be like – particularly, what role students can play and how the design of assessment systems supports student engagement. Gameful learning, is centered around designing environments where students are encouraged to focus on the craft of learning. Students have autonomy over their learning experience and are encouraged to make self-aware choices regarding how to learn and demonstrate their knowledge of the course material. Gameful courses encourage students to take risks because the structure of the course allows them the ability to recover from failure.
GLSI attendees will explore gameful learning while hearing from others who have taught gameful courses. This institute is intended for Higher Education faculty, K-12 teachers, Instructional Designers, Ed Tech Administrators and anyone interested in a method of teaching that supports student ownership of learning.
On Wednesday, July 25, we will offer an optional, half-day workshop on GradeCraft – the first learning management system that can help support a gameful teaching strategy. Upon completion of the workshop, attendees will have all of the tools to plan and design their own gameful courses using GradeCraft.
For questions about accessibility or to request accommodations please contact Trevor Parnell, Events and Marketing Specialist, at firstname.lastname@example.org or (586) – 596 – 0782.
General Registration – $180.00 (Includes all sessions on Monday, July 23 & Tuesday, July 24)
Post Conference Gradecraft Workshop – Early Bird Pricing: $25.00 before Friday, May 18. $75.00 after Friday, May 18. (Includes only sessions on Wednesday, July 25)
Registration Deadline – Friday, July 6, 2018
Session & Speaker Information (Updated as sessions are finalized):
Implementation of Gameful Learning in a Graduate Level Nutrition Course presented by:
- Liv Anderson, Clinical Assistant Professor of Nutritional Science, University of Michigan School of Public Health
- Dave Bridges, Assistant Professor of Nutritional Sciences, University of Michigan School of Public Health
Playing to Learn: How Reacting to the Past Creates Student-Centered Classrooms that Empower Students and Faculty presented by:
- Thomas Chase Hagood, Faculty, Director of the Division of Academic Enhancement, University of Georgia
- Naomi Norman, Faculty, Associate Vice President for Instruction, University of Georgia
Talent Gateway: Achieving Career Readiness Through Gameful Learning presented by:
- Laurie Sutch, Executive Director of the Talent Gateway, University of Michigan-Dearborn
Using a Gameful Strategy in Large Kinesiology Courses presented by:
- Pete Bodary, Clinical Assistant Professor of Kinesiology, University of Michigan School of Kinesiology
- Melissa Gross, Arthur F. Thurnau Professor, University of Michigan School of Kinesiology, Associate Professor, Director of Innovative Teaching and Learning
SCECH Credits – Pending Approval
U-M Graduate Student Scholarship – For more information, please click HERE.
Lodging – A block of rooms have been reserved at the Graduate Hotel (615 E Huron St, Ann Arbor, MI 48104). Group rate is $189/night. To reserve a room, please call 734- 769- 2200 and mention the U-M Office of Academic Innovation when booking.
Contact us at email@example.com.