, Digital Tool
Problem Roulette is web-based practice tool that offers random-within-topic access to a large library of past exam-like problems in order to provide students with equal access to a low-risk practice space to develop domain-specific competencies. The tool was originally developed in 2011 for use in eight introductory STEM courses in the College of Literature, Science, and the Arts and the College of Engineering, and hosts approximately 15,000 study sessions per month during the fall and winter terms with a typical study session lasting 30-60 minutes. The Digital Innovation Greenhouse (DIG) and Gameful Learning Lab (GLL) will help support, update and expand the tool with the goal of widening the scope and accessibility of Problem Roulette to all courses that use locally-authored, multiple-choice problems as a significant component of assessment. Future enhancements may include prototypes for gameful interfaces for selecting and presenting problems to students, and enhanced synergies between Problem Roulette and ECoach to research how different study pathways affect students. This will provide an opportunity to help expand the tool, cultivate its value for residential students and explore personalized experiences for current and potential students as well as lifelong learners.