may, 2018

07mayAll Day10Enriching Scholarship 2018(All Day)


Event Details

Join us Monday, May 7 through Thursday, May 10 for Enriching Scholarship, an award- winning conference open to U-M staff and faculty to participate in a wide variety of sessions about effectively integrating teaching and technology.

Enriching Scholarship is a multi-day conference with a full slate of sessions led by U-M instructors, instructional designers, and thought leaders. Sessions include lightning talks, faculty panels, hands-on workshops, and more. Sponsors include CRLT, U-M Academic Innovation, U-M Library, LSA Instructional Support Services, LSA Language Resource Center, and HITS (Health Information & Technology Services).

All Enriching Scholarship sessions are FREE and open to all members of the U-M community, but require registration. To view a list of all sessions, click HERE.

The U-M Office of Academic Innovation will host the Enriching Scholarship sessions listed below. To register for a session, please click the title link.

The Alt Text Writing Jam: Learning Accessible Design by Doing It!

Tuesday, May 8, 10 a.m. to 12:00 p.m.

University Library Instructional Center (ULIC) – 4059 – Shapiro Library

Rebecca Quintana, Yuanru Tan, Stephanie Rosen

What is the art and science of writing visual descriptions for course content? Instructors who use images within presentation slides do so to make content more engaging and understandable to students. However, students with visual impairments may not fully comprehend these images without a well-written visual description.
In this two-hour, hands-on workshop, you’ll learn effective methods for writing high-quality alternative text descriptions for visual elements such as photographs, tables, and charts. Reference materials and images will be provided by the facilitators. Participants are encouraged to contact Yuanru Tan ( with any questions.


Building Motivation into Course Design: Gameful and GradeCraft

Wednesday, May 9, 10:00 a.m. to 12:00 p.m.

Shapiro Instructional Lab – 4041 – Shapiro Library

Evan Straub

Have you heard about GradeCraft? GradeCraft is a tool built at the University of Michigan based on the principles that make games motivating. By offering students greater choice in the paths by which they pursue their assessments, creating transparent assessment systems and building up from zero, we have seen greater student engagement and satisfaction with courses here at University of Michigan. In addition, GradeCraft allows students to plan for the grade they want by using the Grade Predictor, which tracks assignments completed as well as assignments a student would like to do.
In this session, we’ll discuss the principles of gameful course design, go through some planning on how to redesign some (or all) of your class, and get started using GradeCraft.


Flipping Your Classroom: The Nuts and Bolts

Wednesday, May 9, 3:00 p.m. to 4:30 p.m.

CRLT Seminar Room – 1013 – Palmer Commons

Evan Straub, Nicole Tuttle

The “flipped classroom” has garnered considerable attention in the academy in recent years. This approach to teaching involves the use of podcasting, videos, and other strategies to shift students’ initial exposure to content from the lecture hall to outside of the classroom. In the process, significant portions of class time are freed up for active learning and student engagement.
In this workshop, participants will explore teaching in a flipped classroom and consider how to use this approach in their own teaching. The session will highlight general principles for designing a flipped lesson, including how to hold students accountable for completing pre-class work. The workshop will provide an introduction to relevant instructional technologies and campus resources around them. Finally, participants will explore strategies for designing instruction to engage students during class time.


From MOOCs to Teach-Outs: An Emerging Format

Thursday, May 10, 1:00 p.m. to 2:00 p.m.

University Library Instructional Center (ULIC) – 4059 – Shapiro Library

Jeff Bennett, Jen Vetter, Steve Welsh

In the years since their inception, Massive Open Online Courses (MOOCs) have matured into a medium with a wide range of variable objectives and design models. Last year, the UM Office of Academic Innovation piloted a series of nine Teach-Outs using MOOC platforms to engage a global audience around topics of pressing social urgency. Inspired by the Teach-Ins of 1965, the Teach-Out model was conceived as a two day-long participatory learning opportunity providing 1-4 hours of content, with a constructivist emphasis on active community discussion. In contrast to a conventional assessment design, Teach-Outs culminate in a call to action intended to effect change at the individual, community, or broader societal level.
In this session, Michigan’s Teach-Out project team will present several case studies of innovative course design, focusing on moving from MOOCs as we have known them to a more agile, event-oriented model with narrower learning objectives and learner-centered outcomes. We will conclude with some generalizable findings with relevance for constructivist online course environments.


Implementing Gameful Pedagogies In Second Language Courses

Thursday, May 10, 3:00 p.m. to 4:50 p.m.

Language Resource Center (LRC), PC Classroom, 1500 North Quad

Evan Straub (panelist)

Come join us for coffee, cookies, and conversation with world language instructors, about their process of designing and implementing gameful pedagogies in their courses. Instructors from the English Language Institute, Italian, French, and Chinese will be leading the discussion, highlighting the challenges and rewards of this approach and providing guidance for other instructors who wish to add gameful elements to their courses, regardless of domain.


may 7 (Monday) - 10 (Thursday)

Privacy Preference Center