g:i ag:i aThe Wireless Indoor Locator Device (WILD) Learning System - AIM Innovator Seriesg:i a - g:i a


Event Details

Join Perry Samson in discussing the design of activities that 1) promote students to move around a space and interact to explore complex systems and/or 2)  promote seated students to perturb a complex system to explore outcomes. An example activity is to challenge a class of 30 students, each assigned a temperature to arrange themselves spatially to produce a jet stream.
Questions we will explore:
  1. What kinds of learning outcomes (learning objectives) will this tool be best suited for?
  2. How do we implement these activities pedagogically?
  3. What feedback do we provide students?
  4. How do we measure success of the activities? Of the tool?


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