Software Applications

Academic Innovation has created software that is used by faculty across U-M and has reached over 85% of U-M’s current students. Software is built collaboratively with instructional teams to solve big problems faced by students and faculty.

We build software that aims to:

    • improve student outcomes
    • scale up innovative teaching solutions
    • combine technology with learning analytics 
    • contribute to a culture of innovation in education
    • shape the future of teaching and learning

Use our Software

Our portfolio offers digital education tools that improve pedagogical outcomes and allow faculty and students to conduct academic research. Learn more about the tools we’re currently supporting.

Build Software

Have an idea for a tool or a problem you’d like to solve with technology? We would love to meet with you to discuss. Learn more about how to propose a project.

Recent Stories about Software Development

Want to use a tool in your class, consult with developers, or propose an initiative for DIG? Contact us here. If you are a student, find paid fellowships here. The University of Michigan is a rich ecosystem of educational innovation, however not all initiatives have the opportunity to mature or are widely adopted. Digital enterprises too often lack the resources to fully grow from early innovation to widespread adoption.  The Center for Academic Innovation's Software Application team exists as both a response and solution to this challenge. CAI works with user communities to grow tools to maturity, and establishes a pathway to scale through collaboration across U-M’s digital ecosystem. With a team of developers, designers, behavioral scientists, data scientists and student fellows, CAI helps translate digital engagement tools from innovation to infrastructure. In 2015 the Personalizing at Scale project was funded through the Third Century Initiative Intensifying Student Learning grant.  In the summer of 2015 the CAI [agreed to incubate the Digital Innovation Greenhouse ] DIG then hired a team of software developers to begin refining and growing ART 2.0, Student Explorer, and ECoach.  This team of developers established a Student Fellows Program to provide additional expertise with educational tool development around programming, user experience design and community of practice management.   In the fall of 2015 students arrived back on campus and were able to benefit from the revamped tools in the DIG portfolio.   DIG is developing personalized educational technology that will have a massive positive impact on the U-M residential experience for both undergraduate and graduate students across campus.  These tools will be used by U-M students, faculty, and staff and will provide unique pathways for success not previously possible at the University. In 2020 DIG is helping the University scale and adopt a wide variety of educational software innovations from the University’s research community, working with their user communities to grow them to maturity, and establishing a pathway to scale through collaboration across U-M’s digital ecosystem.  These innovations are improving learning outcomes for wide cross-section of University students, faculty and staff and have helped U-M lead the way in redefining residential education in the 21st Century. Timothy McKay, Arthur F. Thurnau Professor of Physics, ECoach Team Lead August Evrard, Arthur F. Thurnau Professor of Physics, ART 2.0 Team Lead, Problem Roulette Team Lead Barry Fishman, Arthur F. Thurnau Professor of Information and Professor of Education, GradeCraft Team Lead Anne Gere, Arthur F. Thurnau Professor of Education, Professor of English Language and Literature, Director of Sweetland Writing Center, M-Write Team Co-Lead Ginger Shultz, Assistant Professor of Chemistry, M-Write Team Co-Lead Elisabeth Gerber, John L. Walker, Jr. Collegiate Professor of Public Policy and Research Associate, Center for Political Studies, ISR, Policymaker Team Lead Perry Samson, Arthur F. Thurnau Professor of Atmospheric, Oceanic and Space Sciences, Entrepreneurial Opportunities Lead, WILD Learning Systems Team Lead Holly Derry, Lead Behavioral Scientist Carly Thanhouser, Behavioral Scientist Ben Hayward, Lead Developer Cait Holman, Lead Developer, Doctoral Candidate, School of Information Kris Steinhoff, Lead Developer Chris Teplovs, Lead Developer Dave Harlan, Developer Kushank Raghav, Developer Oliver Saunders, Developer Marie Hooper, User Interface Developer/Designer Kristen Miller, User Experience Designer Mike Wojan, User Experience Designer Kyle Schulz, Data Scientist Tim McKay, DIG Faculty Director Mike Daniel, DIG Operational Director Amy Homkes-Hayes, DIG Lead Innovation Advocate Camille Ulrich, DIG Operational Coordinator

User Experience and Design Interns

Nathan Magyar, School of Information Abhraneel Sarma, School of Information Jie-Wei Wu,  School of Information Hsin-Ju Yen, School of Information

Personalization Interns

Ann Carroll Burke, LSA and School of Education George Perrett, School of Public Health Marisa Xheka, School of Information

Software Development Interns

Samantha Silviera, College of Engineering Yuan Tian, College of Engineering

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