XR Resources

Making XR Accessible to Campus

Faculty, staff, and students can reserve XR equipment, request access to licenses for XR tools, host classes at the Center for Academic Innovation using XR tech, and connect with external resources.

Reserve XR Equipment

We maintain a lending library at our office at 317 Maynard Street and have headsets and 360-degree cameras available to our university partners. U-M faculty, staff, and students can reserve this equipment for approved short-term projects.

Oculus Quest

Wireless VR headset with standalone operation and immersive virtual experience capabilities. 

Hololens 2

Mixed reality headset with advanced sensors for enterprise hands-free use.

360 cameras

Captures footage for immersive views in every direction simultaneously.

Access Licenses for XR Tools

The center holds commercial licenses to XR applications Uptale and Sketchfab. Connect with our team to learn about requesting access and collaborating on a future project. 

XR Collaborators and Resources for Faculty/Staff

ETG at Duderstadt – XR resource and studio space for campus. Visit website

CAEN XR – XR resources for Engineering faculty. Visit website

Digital Studies Institute – Digital media resources for scholars of humanities and social sciences. Visit website

Student Organizations

Join a Student Organization: U-M student groups such as the Alternate Reality Initiative, CLAWS, the Michigan Animation Club, and WolverineSoft will let you explore technology, build your skills, and meet like-minded students.

Online Teaching

Immersive learning using extended reality technologies is a powerful pedagogical tool, and experts at the Center for Academic Innovation are writing about how they are designing XR experiences on our Online Teaching website designed for faculty.