XR Resources

Making XR Accessible to Campus

Faculty, staff, and students can reserve XR equipment, request access to licenses for XR tools, host classes at the Center for Academic Innovation using XR tech, and connect with external resources.

Reserve XR Equipment

We maintain a lending library at our office at 317 Maynard Street and have headsets and 360-degree cameras available to our university partners. U-M faculty, staff, and students can reserve this equipment for approved short-term projects.

Meta Quest

Wireless VR headset with standalone operation and immersive virtual experience capabilities. 

Hololens 2

Mixed reality headset with advanced sensors for enterprise hands-free use.

360 cameras

Captures footage for immersive views in every direction simultaneously.

Access Licenses for XR Tools

The center holds commercial licenses to XR applications Uptale and Sketchfab. Connect with our team to learn about requesting access and collaborating on a future project. 

XR Collaborators and Resources for Faculty/Staff

ETG at Duderstadt
XR resource and studio space for campus.
Visit website

Digital Studies Institute
Digital media resources for scholars of humanities and social sciences.
Visit website

Join a Student Organization
U-M student groups such as the Alternate Reality Initiative, CLAWS, the Michigan Animation Club, and WolverineSoft will let you explore technology, build your skills, and meet like-minded students.

Innovation Summit: Extended Reality & Generative AI

Each year, XR enthusiasts are invited to attend our two-day summit to hear from innovators using XR in the classroom and online. Attendees can also see and hear from industry leaders on the latest in XR technology.

Online Teaching

Extended reality technologies are a powerful pedagogical tool. The experts at the Center for Academic Innovation are detailing how XR experiences are being used in online course to help faculty reach their goals. Read more at our Online Teaching website.